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Step 2: Allow the Mod Manager to automatically update your mods.įind "DOS2 Workshop Path" and enter the path ending in \435150. The Github page includes installation instructions for the Mod Manager itself.
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LaughingLeader DivinityModManager GitHub: LaughingLeader's Divinity Mod Installer is available on Github. This method is only preferable if you prefer not to download third party utilities. This method is not recommended because you will have to manually move every single mod file, one by one, not only when installing a new mod but also every single time any mod updates. Sort \435150 by Date to put the most recently changed files on the top of the list. pak, move it again, and replace the older version with it. Whenever a mod is updated and that update is pushed to the Steam Workshop, it drops the updated version of the mod in the wrong folder again. Step 3: Sort \435150 by Date and repeat Step 1 each time mod files are updated. This will install them correctly, which you can double check by launching the game and looking for it on the modlist available from the main menu.
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pak files to the mod folder in Documents. pak files from \435150 to \Divinity Original Sin 2 Definitive Edition\Mods.Ĭheck the folders one by one and move all. pak file (though some very large mods have multiple. Each of these folders is a mod, containing a. Inside this folder is a list of folders labelled with long strings of numbers. Step 1: Navigate to \435150 and find your mod files. The following two sections describe two methods on how to correctly install mods: either with or without additional software. \Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods The correct folder, where the game looks to find your installed mods, is: The incorrect folder, where Steam Workshop installs mod files, is: If you have ever subscribed to a mod on the Workshop and found that it was not available in-game, this is why. pak files are moved to by Steam Workshop is not the folder that the game searches when trying to find the mods you have installed.
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pak file (or files) of a mod is installed on your computer. When you subscribe to a mod on the Steam Workshop, the. pak file, though exceptionally large mods may be multiple.
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Every mod for the game, regardless of size, is. In the Divinity Engine, game content is packaged modularly into. Following this guide will solve most instances of inconsistency between players and the host, excessive load times, subscribed mods not being available in-game, and crashes when loading new areas. This guide is focused primarily on GM mode, but many of the same issues effect Story and Arena. This guide will detail how to correctly install mods for Divinity: Original Sin 2 off of the Steam Workshop, and also how to properly synchronize modded games between hosts and players.
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